Tearing Spaces Whitepaper
  • Intro to Tearing Spaces
  • ⚔️Gameplay
    • Battle System
    • Weapon System
      • Special Effect
    • Weapons Introduction
      • Hammer
      • Staff
      • Bow
      • Crossbow
      • Double Blade
      • Long Blade
    • Character System
      • Talent Mystery Box
    • Character Introductions
      • Brolin - THE JUNGLE GUARDIAN
      • Xiuhte - THE WARRING WOLF
      • Uriel - HELLFIRE INQUISITOR
      • Meztli - THE LUNAR ENFORCER
      • Haleys - LONGHORNED HUNTER
      • Relagu - THE DARK SORCERESS
    • League System
      • League Level Table
    • Daily Task System
  • 💎GAME ASSETS
    • NFT Avatars
    • NFT Weapons
      • Stacked Legendary Weapon Bonus - Token Yield Ratio
      • NFT Weapon Table
      • Mystery Weapon Box
    • NFT Skins (In Development)
      • Example of NFT Skins
  • 📖PROTOCOL INTERNALS
    • Utility Token-TSC
    • Governance Token-TSG
    • Allocation and Unlock Schedule-TSG
  • 🪙Tokenomics
    • Play & Earn
    • Economic Flow
    • Marketplace(COMING SOON)
  • 💻ECOSYSTEM
    • Glossary(COMING SOON)
    • Equations(COMING SOON)
    • Contract(COMING SOON)
  • 🎯ROADMAP
    • Stages
  • 🏛️LEGAL
    • Disclaimer(COMING SOON)
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On this page
  • Game Objective
  • Basic Controls (Keyboard and Mouse)
  • Map Structure
  • Die & Revive
  • Portals
  • Strategy
  1. Gameplay

Battle System

Battle your way through dungeons in a 3v3 battle mode against real players. Each team races through their own dimension or attacks the other team to kill their boss first.

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Last updated 2 years ago

Game Objective

  • Clear all rooms

  • Break the Magic Crystal to activate the talent

  • Teleport to the enemy team and stop them from moving forward

  • Kill the boss before the opponent team to win the battle

Basic Controls (Keyboard and Mouse)

Action
Button

Move

W/A/S/D

Melee / Range Attack

Left Click

Roll

⎵

Character Skill

R

Weapon Skill 1

Right Click

Weapon Skill 2

E

Potion

F

Teleport Back (on the enemy's battlefield)

B

Map Structure

  • The structure of the map is: Battle Room #1 + Battle Room #2 + BOSS Room

  • When the room progress bar reaches 100%, the door to the next room opens

Die & Revive

  • When the player's health reaches 0, the character dies

  • The player can respawn at the revive point in the current room 30 seconds after dying

  • After the respawn, health returns to 100% and the player is invincible for 1 second

Portals

  • A portal is a mechanism that allows a player to teleport to the battlefield of the enemy team

  • Portals spawn at battlefield-specific locations

  • When a character uses the portal, the portal will be on cooldown so it can be used again

  • The player teleports to the enemy battlefield at a random location near an enemy player

  • There is no time limit to stay on the enemy battlefield

  • Dying or using the Return skill will bring the player back to the spawn point on their own battlefield

Strategy

  • Select your character

  • Select 9 talents that you want to bring into battle

  • Choose a weapon that has your desired specific attributes and special skills

  • Kill monsters or invade the enemy battlefield to stop them from moving forward

  • Activate the right talent according to the situation and kill the monsters faster than the opponents

⚔️