Weapon System
Weapons are the core items that players must equip in the game
Weapon Type
The weapon type affects gameplay via its different skills and attributes
3 melee types: Double knives, Swords, Hammers
3 ranged types: Bow, Crossbow, Staff
Classic Weapon
Classic weapons are non-NFT weapons that players can get for free when they start the game
There are a total of 6 classic weapons (1 for each weapon type)
Classic weapons cannot earn TSC via game matches
Classic weapons cannot be traded in the market
For more info on NFT Weapons, check out NFT Weapons
Rarity
Except for classic weapons, NFT weapons will determine the attributes of weapons according to their rarity.
The rarity of the NFT weapon you get will be randomly chosen.
Example: Hammer weapons’ damage range is 100~200. When you get a hammer, the rarity of this weapon is random, if it is legendary then the damage value of this hammer is 200, if it is Rare then the damage value of this hammer is 100.
Weapons are divided into 3 types of rarity, with Legendary being the rarest, followed by Epic then Rare
Legendary
Epic
Rare
The higher the rarity, the:
higher the numerical attributes of the weapon
higher the durability and repair times of the weapon
stronger the effect of the weapon skill
Attributes
Weapon Damage
Damage dealt by normal attacks
Health Boost
HEALTH BOOST
will give the character Extra Maximum Health
Ability Power
The base damage value when calculating the damage of various skills
Weapon Traits
Some legendary weapons have a weapon trait, which is a passive effect or passive skill that can be activated when the weapon is used (for example,
POWERFUL SPIN
- 20% chance to launch 2 boomerangs when attacking)Each weapon trait has a different effect
Only legendary weapons have a chance to have weapon traits
Each weapon trait has a different rarity: S, A, B, C, with S being the rarest
The higher the rarity of the weapon trait, the stronger the skill effect
Potential
The weapon
Potential
determines the initial attributes of the weapon, and each attribute (Weapon Damage
,HEALTH BOOST
,Ability Power
,Influence
) will be affected by the correspondingPotential
The higher the attribute potential, the higher the attribute value that can be improved when the weapon is upgraded
Influence
All NFT weapons also have an Influence effect on all enemy monsters' attributes on the opponent's battlefield
Elements
NFT weapons are divided into 6 elements:
Fire
,Water
,Wind
,Earth
,Light
, andDark
Classic weapons can not have an element
Elemental effects that may be attached to weapon skills
Weapon Skill
Each weapon has 2 unique weapon skills
Different rarities of the same weapon will have different skills
TSC Capacity
TSC can be produced while using NFT weapons in game matches
When the number of NFT weapons of the same rarity reaches a certain number, the token output of the rarity NFT weapons will increase, and the increased value will be determined according to the rarity and quantity
Durability
Each game (2 rooms + Boss room) completed with an NFT weapon will also affect it's durability, consuming 1 point after each. Weapons range in durability from 30-50 points depending on rarity.
When the weapon durability reaches 0, the weapon can still be used but will not able to obtain TSC rewards
Weapons can be repaired, recycled or reforged when their durability reaches 0
Repair: Weapons at 0 durability can be repaired by consuming TSC, but the upper limit of durability will be reduced by a small amount after repairing
Recycle: There is a limit on the number of times you can repair weapons, after which it can be repurchased and exchanged for a certain percentage of TSC
Reforge: When the weapon cannot be repaired again, it can also be reforged. The durability of the weapon is refreshed to the initial state, but reforging requires consumption of 1 NFT weapon of the same rarity. This consumed weapon's durability and repair times are transferred to the newly re-forged weapon.
Market Transaction
Players can buy or sell NFT weapons of any durability in the marketplace
Marketplace transactions are settled in TSC
Upgrading Weapon
Successfully upgrading weapons will improve their basic attributes
Upgrading weapons is an increasingly delicate process and there is a chance of failure:
The more times the weapon has been upgraded, the higher the weapon level, the higher the price and the the lower chance of success
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